One app.
Two shapes.
Layouts, readability, and continuity as the device moves between closed and open.
I test your iOS app on a real iPhone Duo—open, closed, rotated, and in hand—then send back clear findings your team can fix.
Requests are open now. I’ll confirm scope, timing, and price before testing begins after device arrival.
This service is dedicated to iPhone Duo. I check the screen states, transitions, gestures, and real-world handling that can turn a polished simulator build into a rough customer experience.
You choose the journeys that affect activation, purchase, retention, or release confidence. I test those journeys across the device states that matter.
Layouts, readability, and continuity as the device moves between closed and open.
Tap targets, swipes, awkward reaches, and interactions that don’t feel right in hand.
Transitions, orientation changes, and the unexpected ways people use a larger screen.
Crashes, freezes, rough performance, and anything that interrupts a key task.
Preparing your build before the device arrives?
Read the iPhone Duo testing checklistYou get a concise iPhone Duo test report built for action, with enough context for your team to reproduce each issue and decide what ships.
In this illustrative example, the tab bar moves below the visible area when the app expands from the outer to inner display.
Open the app on the outer display → go to the library → unfold the device.
Safe area and layout update during the transition.
Start with your TestFlight build and the moments you most want checked.
Share your app, TestFlight link, and the flows or edge cases you want tested.
Once I have the iPhone Duo, I’ll run through the agreed scope on real hardware.
Receive practical notes and visual evidence where it helps. Ask about a retest after fixes.
Share the build and the flows that matter. I’ll review the request and reply with a clear scope, timing, and price.